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Guitar Hero Video Game Review »
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Guitar Hero Video
Game Review
Several years ago, Konami
released an arcade game in Japan called Guitar
Freaks. It was part of the company's famed Bemani
series of music games, and as you might have guessed,
it used a guitar-shaped controller to interact
with it. Several new versions of the game followed,
and ports appeared on both the PS1 and PS2. With
the great success of Konami's Dance Dance Revolution
series in the U.S., one would think that Konami
would localize Guitar Freaks as well. Sadly, that
hasn't been the case, and music game fans have
been forced to import if they wanted to rock out.
All that has changed now,
as Red Octane and developer Harmonix (the creators
of Frequency, Amplitude, and Karaoke Revolution)
have decided to beat Konami at its own game with
a new title called Guitar Hero.
The setup for Guitar Hero
actually looks a lot like Amplitude, with a slanted
plane scrolling from the depths of the screen.
As each song plays, notes scroll down, and once
they reach the bottom of the screen, you "activate"
them. Sounds like most music games, right? For
the most part, it is, but what sets Hero apart
is its wicked-awesome guitar controller.
The game includes a darn-near
full sized guitar controller that sports five
"fret buttons," a "strum bar,"
and a whammy bar. To play the notes, you must
simultaneously press the proper fret button (they're
color coded to the notes) and, well, strum the
strum bar when the note hits the bottom of the
screen. Using the whammy bar at the proper time
will fill up your Star Meter faster, which can
then be activated by tilting your guitar upwards
to enter the score-boosting Star Mode.
The main single-player
mode is a career mode where you chose from one
of eight characters (two must be unlocked) and
work your way up through a series of venues. As
you progress, more songs are unlocked and the
difficulty becomes much greater. If you play career
mode on normal difficulty or higher, you earn
cash from each gig (the better you do, the more
you get), allowing you to purchase new goodies.
Aside from new characters and songs, you can also
buy new guitars and behind-the-scenes videos.
These extras definitely make you want to earn
more dough.
You'll eventually end up
with over 30 songs to choose from, including plenty
of rock classics like "I Love Rock and Roll,"
"Ace of Spades," "Smoke on the
Water," and "I Wanna Be Sedated."
Sadly, all of these songs are covers, but to be
fair, they're pretty good versions. The unlockable
songs are all from smaller bands and are the original
versions. I was pleasantly surprised to see a
Freezepop song as an unlockable. The band tends
to show up on Harmonix's releases, but their synth-pop
style isn't necessarily the first thing that comes
to mind when you think of "guitar-heavy rock
songs." Although some might see this as a
plus, I wasn't a big fan of playing to the entire
song. Most music games feature abbreviated versions
of licensed songs, because once you hit the three
minute mark or so, things start to feel "too
long." At least there was no "In-A-Gadda-Da-Vida,"
so I shouldn't complain too much.
Wailing on the guitar,
I might add, is immensely satisfying. During the
early stages, it's simply a fun novelty, but as
the difficulty increases, the feeling of playing
an actual musical instrument becomes much stronger.
Hitting multiple chords (i.e. triggering multiple
fret buttons at once) and moving your hand back
and forth to deal with all five fret buttons becomes
quite an exercise in hand/eye coordination.
There's even a two-player
mode where you and a buddy can rock out together.
It's definitely a lot of fun, but you'll want
to spring for an extra guitar controller. Playing
with a Dual Shock just isn't very fun. It's also
less challenging since you don't have to coordinate
both hands to work together (by holding down the
fret buttons and strumming) -- the Shock's buttons
act as both the fret and strum, so there's less
work involved.
When a music game's
loading screens show an amp that's being cranked
up to 11, you know that it takes its rock and
roll seriously. Well, maybe not completely seriously,
but it definitely loves the subject material.
And it'll only take one song for you to love it.
It's a bit of an investment with its $69.99 price
tag, but you'll definitely get your money's worth.
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