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Big Brain Academy
Video Game Review
Big Brain Academy, Nintendo's
second "brain training" DS title, is
also the one we at Modojo think needs a higher
profile on DS fans' radar. Slated for a May 30th
release, we're just disappointed that the game
is just going to miss E3. Multiplayer matches
actually claim to determine who has the larger
brain, so it's a shame that that particular bit
of absurdity will be missing from this year's
after-hour festivities.
But I'm getting ahead of
myself. Better to discuss the brain-bending selection
of minigames before running-down the multiplayer
modes. Big Brain Academy could be described as
"Wario Ware with a point." You're given
60 seconds to solve as many problems as you can,
with questions/problems broken into one of five
categories, each one designed to work a specific
part of the brain.
There are 15 game varieties
in all, but the cart gets good mileage out of
them via three difficulty levels and a separate
high-score for each. The game's difficulty ramped
up with shocking rapidity, quickly demoralizing
me and wearing out my (apparently quite tiny)
brain. In a good way, though.
The simple math quiz began
with "2 + 2" but by the end of the 60
seconds I was tasked with solving "? X 6
+ 10 - 4 = 64" which isn't difficult math
per se, but the pressure's on with the clock ticking
away. Here's a look at all five categories, and
some of the games they contain. The game descriptions
make them sound simplistic, but like the math
above it gets plenty difficult at a high level.
"The game's difficulty ramped up with shocking
rapidity, quickly demoralizing me and wearing
out my (apparently quite tiny) brain. In a good
way, though."
Think
Probably the most abstract and slow-paced of the
five categories. "Pathfinder" has gamers
leading two animals to safety and away from danger
by drawing a single line to guide them, nearly
identical to a Super Mario 64 DS minigame. "Heavyweight"
tasks gamers with choosing the heavier animal
after seeing various combinations of animals on
scales.
Memorize
My worst category. "Flash memory" flashes
a math problem on-screen for just a brief moment,
with solutions punched into a calculator. "Sound
bites" plays out like the old Simon, requiring
the memorization of more and more beats.
Analyze
In "Cube game" you're shown a number
of cubes in 3D space and have to input how many
there are total, remembering that not all are
in the field of vision. "Missing link"
shows gamers a simplistic completed image, and
then shows the same image with one line removed.
When the difficulty ramps up the image you have
to complete is rotated, making, well, analization
required.
Compute
"Coin-parison" shows two sets of coins,
and you must select which is the greater dollar
amount. "Add agency" shows a number
on the top screen, and a variety of numbers on
the bottom screen. Gamers must select two numbers
that equal the top number.
Identify
My strongest category. "Shadow shift"
shows a 3D rotating silowhette, on the top screen.
You pick from a variety of images, attempting
to pick up the correct object. "Get in shape"
is a classic IQ-test where you use a variety of
smaller shapes (triangles, circles, etc) to make
a large composite image shown on the top screen.
We were only able to test
out the multiplayer with three other gamers, but
even that four-player experience proved encouragingly
fun. Even better, Nintendo has gone on record
that the final product will feature eight-player
single-cart play. Multiplayer shows all gamers
the same puzzle at the same moment, with the first
solver given the most points, and on down the
line. Severe penalties are incurred for answering
incorrectly, so a balance between speed and your
confidence level must be struck.
When Nintendo showed
off their Q4/Q1 line-up to select members of the
press late last year, there were plenty of great
games to check out, including prerelease versions
of Super Mario Strikers, Animal Crossing: Wild
World, and Mario & Luigi: PiT. I kept putting
down those titles to get more playtime with Big
Brain Academy. There's just something undeniably
attractive about seeing your brain's increased
"weight" with each successful round
completion.
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